Now, when I say "advanced", I don't mean beyond comprehension, so complex and difficult to understand, I just mean something a little bigger, that took some more effort. None of these are big projects (with the exception of the API), and once again, none of these I expected to release when I made them.
I was hired to create a backend system for a Discord server. I won't disclose which one, but it is a large server with 8k+ members. Unfortunately, this API was never used, and therefore I partly scrapped the project. It might be my biggest project, and it is still unfinished to this day. I will say, I am glad to leave it behind! I only organized a tiny bit, which made everything so much harder. But I have learned, and now all my projects are properly organized, with separate files and directories, comments, etc. I am not linking a GitHub repo for it, as this community is still up and running, and I am still creating for them. Below are some images of the code, though!
I made Tic Tac Toe, using the pygame library for visualization/UI. Pretty simple, just a lot of repetitive lines for win checks and variable naming. Fun little project for practice!
An automated fishing program, or a "hack" as some might say. No, it doesn't actually hack the game or anything, it just mimics the movements of your cursor and keyboard so you can afk. I will not be naming what game this is for specifically. Decently simple, uses pyautogui for movements, and numpy for handling the screen detection and cv2 for color detection.
No, it's not for Fisch.
Another simple little fun game. Very much unfinished, as I got busy and slowly forgot about it. The core mechanics work well though!
I provide the code for most of my projects as I feel just screenshots of the console output doesn't do it justice. If you would like screenshots, feel free ot ask.